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Official Rules & By-Laws (Last updated: 8/21/2013)

14U Perfect Game Super25 Rules

2013-2014 Championship Season

Table of Contents

Rule 1.00 Perfect Game Super25 Membership and Participation
Rule 2.00 Team and Individual Player Eligibility
Rule 3.00 Sanctioned Tournaments
Rule 4.00 Ejection Offenses
Rule 5.00 Playing field and Equipment
Rule 6.00 Official Playing Rules


The Official playing rules of Perfect Game Super25 will follow the National Federation Rules, with the exceptions and variations contained in the document.


Rule 1.00 Perfect Game Super25 Participation

1.01 A player must participate in a Qualifier event to be eligible to play in a National Championship

1.02 Players may play in an older age tournament

1.03 A player can play on only one National Championship team in the same age bracket; however, a player can play on an additional team in an older age bracket if the younger team does not qualify for the National Championship.


Rule 2.00 Team and Individual Player Eligibility

2.01 A team may not be composed of more than:
Ages 13-14, 20 eligible players. Coaches or managers are not included in the 20. Manager, coaches, business manager and scorekeeper may not exceed four (4) total.

2.02 Age Eligibility: A player’s age on April 30 of the season will dictate his age group for that season. A player can always play up in age divisions.

2.03 A tournament director may manage or coach in any tournament in which he also serves as the tournament director or host. There shall be a separate tournament director and protest committee selected to handle all rule problems within the tournament.

2.04 The team’s manager is responsible for all aspects of the eligibility of the players on his team and that they meet the requirements as set forth in Rule 2.02.

2.05 A player who is in violation of the age eligibility shall be considered an illegal player.

2.06 If anytime during a tournament game, a player is discovered illegal due to an age violation or participating on more than one team in the same tournament, the offending player will be suspended from play for the remainder of the tournament in any age bracket. Upon the second offense appropriate action up to and including suspension of offending team and coaches to further participation in future Perfect Game events may be taken.

2.07 In each age division, all participating players in Perfect Game Super25 events shall have photocopies of their original birth certificates in the possession of their team manager. Failure to have a copy of a birth certificate upon demand will result in the offending player being ejected from the game and suspended for the remainder of the event until such document can be produced. Driver’s License is permitted.

2.08 A team must have 100-percent of its roster from its home area, region or touching regions. A California, Florida, or Texas team is from either the North or South region of its state.

2.08.1 Residency Requirements will be the sole discretion of Perfect Game. Perfect Game Contact: benford@perfectgame.org

2.09 When a team qualifies for a National Championship event, rosters must be the same each step of tournament play from Qualifier through Regional or Super Regional Tournament.

2.10 A team qualifying in the fall will have the ability to change its roster. Sixty-percent of the Fall roster must remain the same for National Championship in all age divisions, however it must play in a spring or summer Qualifier tournament with its corrected roster. It does not have to win the tournament since it has already qualified.

2.11 A team may only play in qualifiers and regional tournaments from its home region or bordering regions.

2.12 California State, Florida State, and Texas State qualifiers and regional tournaments are only open to teams from within that state.


Rule 3.00 Sanctioned Tournaments

3.01 Two (2) day Qualifier Tournament events must consist of a minimum of three (3) games per team schedule, and three (3) or four (4) day Qualifier Tournament events must consist of a minimum of four (4) games per team schedule, following the Perfect Game Super25 tournament formats, weather permitting.

3.01.1 Regionals and Super Regionals Tournament events must consist of a minimum of four (4) games per team schedule, following the Perfect Game Super25 tournament formats, weather permitting.

3.02 Championship awards in all age brackets of Qualifier play must be presented at completion of event.

3.03 All Qualifier winners receive berths to the current season's Regional Tournament. If a team has already won a Qualifier the second-place or lower finisher will be chosen until one accepts the invitation. It will be the sole discretion of the Regional director as to the number of teams qualifying out of each Qualifier event.

3.04 The maximum amount to be charged for a Qualifier, Regional or Super Regional Tournament entry fee is $750.

3.05 Event host will provide four (4) complementary coach passes per team. All players will be admitted without charge.

3.06 Tie-breaking procedure in all Perfect Game Super25 tournaments are as follows:

3.06.1 Head-to-head (removed in any three way tie in pool play).

3.06.2 Runs allowed (1st criteria in three-way tie in pool play).

3.06.3 Run differential.

3.06.4 Average runs per inning in pool play games.

3.06.5 Coin flip.

3.06.6 Tie-breaker example

Pool A W L W-Pct RA RS RD
Mets 3 1 .750 13 27 14
Reds 3 1 .750 6 10 4
Jays 3 1 .750 9 12 3
Sox 1 3 .250 12 10 -2
Cubs 0 4 .000 21 2 -19

Pool A Scores
Reds 6 Mets 3 Reds 2 Jays 3
Jays 3 Sox 2 Mets 6 Sox 5
Cubs 0 Reds 1 Jays 4 Cubs 0
Mets 5 Jays 2 Sox 0 Reds 1
Sox 3 Cubs 2 Cubs 0 Mets 13

Final Pool Standings

Pool Winner-Reds
2nd-Mets
3rd-Jays
4th-Sox
5th-Cubs

Why?
Three teams tied with .750 win percentage Move on to head-to-head.
None of the 3-1 teams beat both the other two 3-1 teams.
Therefore head-to-head is thrown out for now.
Reds had the lowest runs allowed of the 3-1 teams so they win the pool.

The Pool Winner (Reds) is taken out of the equation to figure out the second-place team.
The Mets and Jays had the same win percentage Move on to head-to-head.
The Mets beat the Jays so they are the second-place team of the pool.

With the top two teams removed, win percentage is the criteria which determines third- through fifth-place of the pool.

3.07 Super Regional Tournament events must consist of a minimum of four (4) games per team schedule following the Perfect Game Super25 tournament formats.

3.08 Regional and Super Regional tournament event champions receive a berth to the current season's National Championship. Champions must confirm attendance at the National Championship immediately following their championship game at the Regional or Super Regional by filling out necessary documents with payment for the National Championship.

3.08.1 Perfect Game decides the Champion on incomplete Regionals and/or Super Regionals.

3.09 Perfect Game Super25 National Championships are open to all travel and competitive baseball teams from 9U-17U age brackets. Teams must qualify to play in the National Championship.


Rule 4.00 Ejection Rules
Ejection offenses include:

4.01 Physical attack on an umpire, tournament official, associate director, associate officer, and/or any player or fan prior, during, or immediately following a game played under the authority of Perfect Game.

4.02 Players, coaches, managers, or sponsors threatening an umpire, tournament official, associate director, or associate officer with physical harm.

4.03 Any player, coach, manager, sponsor, director or officer who engages in physical fighting.

4.04 Using unsportsmanlike conduct or abusive language, symbol tactics, or derogatory or unbecoming acts.

4.05 Destruction of property or abuse or failure to pay.

4.06 Receiving money directly or indirectly for playing on a team and/or based on athletic performance.

4.07 Competing under an assumed, false and/or altered name.

4.08 Use of any illegal equipment, substance, or falsification of any kind.

4.09 Tournament hosts have the authority to eject a player, fans or team anytime during a tournament of committing any of the above listed offenses.

4.10 A player ejection carries removal from that game and the next game.

4.11 A coach or manager ejection carries removal from that game only.

4.12 Tobacco in any form is prohibited for players and coaches and is subject to ejection.


Rule 5.00 Playing Field and Equipment

5.01 The playing field should be laid out according to age specific dimensions. The field must have a protected player dugout.


Perfect Game Super25 Field Dimensions

14U-17U 60-feet x 90-feet.

5.02 The official Baseball shall be a Rawlings baseball with specifications of which ball to be used determined by Perfect Game Super25 National Office.

5.03 The official bat shall be constructed of wood or aluminum or any other material or combination of materials as approved by the National Federation of High Schools. In age bracket 14 and under, max of 2 and 3/4 barrel and must be non-wood bat which are manufactured meeting BBCOR standards. 

5.04 Official uniforms must be complete with matching team jerseys with numbers that are non-duplicating. Only customary baseball shoes shall be worn by any and all players. Regular metal cleats are allowed in age divisions 13U-17U.

5.05 Managers and coaches must wear a matching baseball hat and shirt with team insignia. Managers and coaches may wear athletic type shorts.

5.06 Catcher’s requirements are the use of a catcher’s mitt, chest protector, leg guards, protective cup, and catcher’s helmet with face mask and throat guard. In 9U-14U, catchers must use hockey style mask.

5.07 Offensive players are required to wear a double ear cover batter’s helmet whenever at bat, on deck, base running, or base coaching.


Rule 6.00 Official Playing Rules

6.01 The Official Playing Rules of Perfect Game Super25 will follow National Federation Rules with the exceptions being contained in this document.

6.02 Game time limits shall adhere to the following chart (6.03)

6.03 Age innings (in parentheses), time limit:

13U-17U (7) 2:00 hours
***No new inning can start after listed time ***
**No time limit for Championship Game**

6.04 Slide rule is in effect at all age levels 9U-17U. Any player is out when the runner does not slide when the defensive player has the ball and is waiting to make a tag. All players are required to avoid violent contact with another player while running the bases. Players running to second-base must slide directly into the base. If, in the opinion of the umpire, the runner does not make an effort to avoid collision, he is to be declared out. If the act is deemed by the umpire to be malicious, the runner will be ejected from the game.

6.05 Courtesy runners may be used for the pitcher and catcher anytime in the inning for ages 14U-17U. The courtesy runner can only run once in the same inning and must be a player not in the line-up. If there are no substitute players, then no courtesy runner can be used.

6.06 Batting options: Extra hitter (EH) batting ten (10) players in the line-up may be used in the age levels 9U-17U.

6.07 Designated hitter (DH) may be used in all age levels (9U-17U) according to College DH Rule.

In college baseball, NCAA rules state that the designated hitter must hit for the pitcher, but in many instances the pitcher is also a good hitter, and the coach may elect to let the pitcher bat in the lineup. If the pitcher opts to bat for himself, he is treated as two separate positions — a pitcher and a designated hitter (abbreviated P/DH on the lineup card) — and may be substituted for as such (i.e. if he is removed as the pitcher, he may remain as the designated hitter and vice versa). However, if a player who starts a game as a P/DH is relieved as the starting pitcher, he may not return to the mound even if he remains in the game as the DH, and he may not play any other defensive position after being relieved as the pitcher. Conversely, a player who begins the game as the DH, but not as the pitcher, may come into the game as a reliever and remain as the DH (in effect becoming a P/DH), be relieved on the mound later in the game but continue to bat as the DH.

6.08 Tied games in pool play at the completion of game time limits shall be recorded as ties. If game time still exists there will be extra innings played. In elimination play, tied games will be completed to determine a winner. No tie-breakers will be used. No bracket or championship games can end in a tie and will be completed or resumed until a winner is declared.

6.09 Run rules are in effect for all age levels as listed in 6.09.1 The home team will not bat once the run rule has been acquired, if ahead.

6.09.1 15 after 3 innings; 12 after 4 innings; 8 after 5 innings.

6.10 A game affected by but not limited to the weather, run rule, light failure, darkness (on fields without lights) or time limits, shall be considered a complete game after five (5) complete innings or four and a half (4 ½) if the home team is ahead. A game which is stopped after the 5th inning, but not in a complete inning, reverts back to the last completed inning.

6.10.1Stop in Play: If a game is stopped, the game must start within 1 hour of the stop in play. If games are not resumed, they will become suspended or called official. Games called by umpires that cannot be resumed within 1 hour will be considered an official game, if 5 innings have been completed, or 4 1/2 innings if the home team is ahead. After 5 complete innings, a tie score will be recorded a tie in pool play. The tournament director can extend the 1 hour if there are extenuating circumstances, i.e. lightning detector, working on fields, etc. A suspended game will resume where the game was halted.

6.11 Suspended games of a complete inning (1) will resume from the point of suspension. Games with less than one (1) inning will start over.

6.12 Scheduled game time has a 15 minute grace period. If a team is unable to start with nine (9) players, the game will be recorded as a forfeit and the offended team will be awarded a 7-0 win.

6.12.1 Any intentional forfeit will result in the forfeiting team being eliminated from the tournament. The tournament committee will rule on all forfeits. No team should benefit from the result of a forfeit in an unfair manner. This rule could result in a dispute and the tournament committee reserves the right to look at and rule in the fairest possible way. The committee’s decision will be final.

6.13 Pitching limitations are described in 6.13.1. When a pitcher is removed he may not return to the mound. Once a pitcher throws a pitch in an inning, it will be constituted as an inning pitched.

6.13.1 In-age brackets (14U-17U) NO LIMITS

6.14 Protests of official playing rules must only be submitted to the tournament director with a $100 cash protest fee. The official rules of protesting a game also must be adhered to for the protest to be considered. If the protest is upheld, the protest fee will be returned.

6.15 Intentional walks at 14U-17U age levels, the pitches must be made.

6.16 Starters may re-enter the game one time, however they must re-enter in the same place in the batting order. Substitutes may not re-enter the game.

6.17 In the Windup Position, a pitcher is permitted to have his “free” foot on the rubber, in front of the rubber, behind the rubber or off the side of the rubber.

6.18 Trips to the mound: The pitcher must be replaced on the 2nd trip to the mound in any inning. MLB Rule.

6.19 The MLB balk rule will be enforced. When a balk is called it is NOT a dead ball.

Rule 7.00 Not covered in the Rules

7.00 Not covered in the Rules: In the event any item is not covered in the rules, the tournament committee will make the fairest possible ruling and that ruling will be final.